Here is an interesting challenge that somebody gave me last week. How can you create a extruded tube in 2010 and then shear the tube so that the circles that make up the tube remain concentric top and bottom? After thinking about it, I came up with this as a solution. A combination of points and reference lines will solve the problem. Enjoy. :-)
1 comment :
Very cool to watch. Wouldn't Blend work too? Or is that only in the Family editor?
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